We know that when it comes to Smart TV operating systems, Android TV is one of the most popular & ever growing among the others.
And yet, whenever a streaming service is launched/becomes widely available (especially since last year), support for Android TV usually comes late, or with conditions, or with features unavailable. But the other Smart TV operating systems (notably TizenOS, Firetv & Roku) & devices running them gets them first.
Generally it's one of the following scenarios:
- App is available, but took a long time to be available (e.g. Apple TV app)
- App is available, but certain features are not supported (e.g. Hulu doesn't support 4K or HDR, HBO Max doesn't support Dolby Atmos)
- App is not available on Android TV devices/ available on select Android TV devices/might work with sideloading (e.g. BBC iplayer, ITV Hub, All 4 etc.)
So why does this happen? Is it because of the low market share? Does it have something to do with Google?
Also, what are the apps (not just streaming) you'd like to see become available on Android TV, that are already available on other smart TV OS?
P.S. I know many apps are not available on android TV, but supports Chromecast Ultra (and/or the CCwGTV). I'm talking about Android TV availability in general.
I'm sure different developers have their reasons. It's always just been that way. There is maybe one major US service left that doesn't support Android TV and that's Direct TV Stream and I have never heard any reason why that is. Sometimes features are only available on a higher end device or a device with a certain chipset. Android TV is the only platform not totally controlled by the OS maker. HBO Max does support Atmos in the U.S. Hulu does support 4k on certain devices. It was kind of surprise to me that Apple TV ever came to Android TV. Seems the British companies really hate Android TV. It's not market share because if they build an app for Fire TV it can easily be run on Android TV unless they code it specifically not to so it takes more work to not support Android TV. So I blame backroom deals, platform exclusives, and company politics for some of this stuff.